So a few posts ago I done a run down on some of the army lists that are competitive for the necrons. I'm now going to do a sample army list for each type, and a quick review.
1) Wraithwing
HQ:
D. Lord Mindshackle scarabs and Sempiternal Weave 160pts
D. Lord Mindshackle scarabs and Sempiternal Weave 160pts
Troops:
5 warriors night scythe 165pts
5 warriors night scythe 165pts
5 warriors night scythe 165pts
Fast Attack:
5 canoptek wraiths whip coil 185pts
6 canoptek wraiths 2 whip coils 230pts
Heavy Support:
Annihilation barge 90pts
Annihilation barge 90pts
Annihilation barge 90pts
Total: 1500pts
So 3 flyers, 3 AV13 vehicles and 2 strong assault units led by very tough HQs. Obviously at higher points you can include more wraiths and troops. The list above is a good alrounder; strong assault, enough troops, anti vehicle + flyer, anti infantry and plenty of firepower. The only real weakness I can see is AV14 and weapons that can ID the wraiths. The list will struggle to deal with AV14, unless you get a D. Lord into combat with its warscythe. Wraiths are strong with 2 wounds, but if they can be ID they won't last half as long, because they will draw so much firepower.
2) Flyer Spam
HQ:
Overlord Mindshackle scarabs, Sempiternal weave, resurrection orb and Warscythe 160pts
Cryptek harbringer of the storm 25pts
Cryptek harbringer of the storm 25pts
Cryptek harbringer of the storm 25pts
Cryptek harbringer of the storm 25pts
Cryptek harbringer of despair 30pts
Elites:
5 deathmarks night scythe 195pts
Troops:
5 immortals night scythe 185pts
5 immortals night scythe 185pts
5 immortals night scythe 185pts
5 immortals night scythe 185pts
Heavy Support:
Annihilation barge 90pts
Annihilation barge 90pts
Annihilation barge 90pts
Total: 1495pts
With 5 flyers in total and 3 AV13 vehicles on the board to start with, to stop you getting tabled, this list packs quite a punch. With 4 very mobile troops choices, each led by a harbringer of the storm. The deathmarks are led by the harbringer of despair, for an AP1 flamer that wounds on a 2+. The immortals can be armed with either gauss blasters, or tesla carbines, I personally prefer gauss blasters on immortals in night scythes. But watch out, since all flyers have to start in reserve and you have to have something placed on the board, watch out for alpha strikes, these lists hit hard turn one, and if you've not got anything left on the board, you've lost, hence the 3 annihilation barges.
3) AV13 Spam
HQ:
Overlord with Mindshackle scarabs, and Warscythe in Catacomb command barge 215pts
Cryptek harbringer of destruction with solar pulse 60pts
Cryptek harbringer of destruction 35pts
Cryptek harbringer of destruction 35pts
Cryptek harbringer of destruction 35pts
Elites:
Triarch stalker with heat ray 150pts
Troops:
5 warriors in a ghost ark 180pts
5 warriors in a ghost ark 180pts
5 warriors in a ghost ark 180pts
5 warriors in a ghost ark 180pts
Heavy Support:
Annihilation barge 90pts
Annihilation barge 90pts
Annihilation barge 90pts
Total: 1500pts
So this is list has no less than 9 AV13 vehicles in it. I didn't put any flyers in on purpose, but you can if you want. You can quite easily create an AV13 wall with the ghost arks, and use the rest to protect your flanks and harass your enemies. Obvious weakness being vulnerable to high strength attacks, and just general anti vehicle fire.
4) Scarab farm
HQ:
Overlord with Mindshackle scarabs, Sempiternal weave, Resurrection orb and warscythe 160pts
Cryptek harbringer of the storm 25pts
Troops:
5 warriors night scythe 165pts
5 warriors night scythe 165pts
10 immortals 170pts
10 immortals 170pts
Fast Attack:
10 canoptek scarab swarms 150pts
Heavy Support:
3 canoptek spyders with gloom prism 165pts
3 canoptek spyders with gloom prism 165pts
3 canoptek spyders with gloom prism 165pts
Total: 1500pts
So a very simple build, 3 units of 3 canoptek spyders and a full unit of 10 canoptek scarab swarms, for new models to be spawned onto. I decided to back it up with a small fire base, consisting of 2 units of 10 immortals on foot, so I'd personally arm them with tesla carbines. And also 2 units of 5 warriors on night scythes for more troops, which are highly mobile. Just be careful not to lose all of your scarab bases, then you won't have anywhere to place your newly spawned ones.
5) Resurrecting Deathstar
HQ:
Nemesor Zandrekh 185pts
Varguard Obryon 160pts
Cryptek harbringer of destruction 35pts
Cryptek harbringer of destruction and solar pulse 60pts
Troops:
5 warriors in a ghost ark 180pts
5 warriors in a ghost ark 180pts
20 warriors 260pts
10 immortals with tesla carbines 170pts
Heavy Support:
Annihilation barge with tesla cannon 90pts
Annihilation barge with tesla cannon 90pts
Annihilation barge with tesla cannon 90pts
Total: 1500pts
I chose to put Nemesor Zandrekh in this list to buff the warriors up even more. Remember to keep the ghost arks within 6" of the large warrior unit, so you can use the ghost ark's rule to resurrect D3 models, this may include Nemesor Zandrekh, if he ever fails his reanimation protocols save and dies. I also put in Varguard Obryon with 10 immortals for some mobile teleporting troops, as well if the large unit of warriors gets charged, then his "the Varguards duty" special rule will kick in and he will automatically leave his unit and teleport to join that respective close combat.
All of the lists above have been made with my preferences. Obviously you can make a list that fits your playing style and that keeps to one of the themes listed above.